Architecture Thesis & Game Design & Graphic Design

Spring 2017 , Graduate Thesis Design Studio(ongoing...)

Tutors:  Andrew Atwood

Generally speaking, I am interested in using simple and intuitive video game applications to develop an interactive platform to engage new audiences for architecture.
Through the repurposing of a series of 10 “life objects”, which are familiar and relate-ability, My app proposes a design methodology which operates through immediate familiarity and legibility and accessibility as opposed to historical models of abstraction and difficulty in an effort to more broadly position architecture to the world.